I have a 3D seismic cube in the Gulf of Mexico, and I want to map the salt canopy above a hydrocarbon reservoir. In Petrel, I used multi-z for this, but there doesn’t seem to be an equivalent in Kingdom. I was told to use reverse faults, which worked for the salt domes, but not the salt tongue. When I used reverse faults for the salt tongue, it formed a whole bunch of fault surfaces between the upper and lower limits of the salt canopy. Any suggestions?

-Adam